Seppo.io / Lentävä Liitutaulu Oy


Contact person: Mr. Riku Alkio
Correspondence: English

Address: Paivolantie 52
00730 Helsinki Finland
Phone: +358 50 531 80 44
Web: http://www.seppo.io


Create a game for learning outdoors

Seppo is a tried and tested solution for integrating technology into teaching. Seppo is browser-based, which makes it possible to use students' own smartphones (BYOD, bring your own device) or devices provided by the school. Make students' content creation a part of the game. You can utilise text, pictures, videos and applications of your choice.

Game-based learning is a joyful experience, that combines teamwork and using your skills and knowledge to achieve a common goal. Completing tasks, earning points and receiving instant feedback encourage the learners to pursue new achievements. At its best, a game can affect the players on a deep level, which makes them understand the topic better.

How does the game influence learning?

The game motivates - The game engages the participants into learning by increasing motivation. It works as an extrinsic motivator, which can spark an interest in the subject matter. Positive learning experiences strengthen the learner's self-efficacy and faith in his or her own abilities.

The game activates - The game's best quality in terms of the learning process is that it activates the learners. You can't succeed in a game if you don't do anything; you only win (learn) by actively participating in the game.

The game directs learning - The game's objective, story and rules direct the players' actions. Within this framework, they have the freedom to decide where the game takes them. At the same time, they're taking responsibility for their own learning.

The game embraces creativity - Different kinds of tasks challenge to show your know-how. Tasks can require searching new information, creative problem-solving, or using your imagination. In the game, the players are responsible for making decisions: should they score points by completing quick, easy tasks, or aim for bigger, more challenging tasks that would score them more points?

EDUCA
National trading event for educators
26/01/2024 - 27/01/2024
Location Helsinki Fair Center
Helsinki
Finland
DIDACTA - DIE BILDUNGSMESSE
International trade fair for education and training
11/02/2025 - 15/02/2025
Location Koelnmesse
Koeln (changing)
Germany